/*     *    Copyright 2008 Anssi Piirainen * *    This file is part of FlowPlayer. * *    FlowPlayer is free software: you can redistribute it and/or modify *    it under the terms of the GNU General Public License as published by *    the Free Software Foundation, either version 3 of the License, or *    (at your option) any later version. * *    FlowPlayer is distributed in the hope that it will be useful, *    but WITHOUT ANY WARRANTY; without even the implied warranty of *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *    GNU General Public License for more details. * *    You should have received a copy of the GNU General Public License *    along with FlowPlayer.  If not, see <http://www.gnu.org/licenses/>. */package org.flowplayer.model {	import org.flowplayer.model.ErrorCode;
	
	/**	 * @author api	 */	public class PlayerError extends ErrorCode {				public static const INIT_FAILED:PlayerError = new PlayerError(PlayerEventType.ERROR, 300, "Player initialization failed");		public static const PLUGIN_LOAD_FAILED:PlayerError = new PlayerError(PlayerEventType.ERROR, 301, "Unable to load plugin");		public static const PLUGIN_INVOKE_FAILED:PlayerError = new PlayerError(PlayerEventType.ERROR, 302, "Error when invoking plugin external method");		public static const RESOURCE_LOAD_FAILED:PlayerError = new PlayerError(PlayerEventType.ERROR, 303, "Failed to load a resource");		public function PlayerError(eventType:EventType, code:int, message:String) {			super(eventType, code, message);		}
	}}